Tales of Symphonia US Action Replay Codes These are all of the US Action Replay Codes that I have for Tales of Symphonia whichs is for the Nintendo Gamecube. If you're looking for the UK Action Replay codes for Tales of Symphonia then please follow the link provided to be taken to the other guide instead. Aug 06, 2004 With the launch of Tales of Symphonia, a brand-new title in Namco’s well-established Tales series, RPG gamers finally have a game that justifies their Gamecube purchase. The BEST Walkthrough for Tales Of Symphonia - Guide for Tales of Symphonia. Origin is a spellcaster, so adjust your equipment as necessary. His techniques include Earth Bite, Rameesh, Thunder Arrow, Absolute, and Spiral Flare, all high level attacks. You should be especially be careful abouth Rameesh.
- Tales Of Symphonia Walkthrough Gamecube Walkthrough
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Tales Of Symphonia Walkthrough Gamecube Walkthrough
For Tales of Symphonia on the GameCube, GameRankings has 205 reviews, 258 cheat codes and secrets, and 0 screenshots. Search: All Platforms 3DS Dreamcast DS Game Boy Game Boy Advance Game Boy Color GameCube Genesis iPhone/iPod Macintosh Mobile N-Gage Nintendo 64 PC PlayStation PlayStation 2 PlayStation 3 PlayStation 4 PlayStation Vita PSP.
Enemies
After escaping from the cluctches of the Desians early in the game, Raine gives the party the Monster List, which lists all of the enemies you've encountered. However, this list is only useful if you use a Magic Lens on each enemy you encounter, which is both time consuming and annoying. However, it's the only way to see the enemy's stats. We at IGN feel your pain, so we're compiling a list of the enemies as we go through the game so you don't have to use Magic Lens and waste time! We've done the work for you!
How to read the enemy list:
#XX - (Name)
Type: The type of enemy it is, whether it's a human, plant, et cetera.
HP: The maximum hit points the enemy starts the battle out with.
TP: The maximum tech points the enemy starts the battle out with.
EXP: The experience won for your party (who is actively fighting) at the end of the battle.
Gald: The amount of Gald (money) your party wins at the end of the battle.
Attack Power: The attack power the enemy has.
Defense Power: The defensive power the enemy has.
Item(s) Left Behind: Any item(s) the enemy may leave behind.
Item(s) Able to Steal: Any item(s) you may be able to steal from the enemy during battle.
Weaknesses: The enemy's weaknesses.
Strengths: The enemy's strengths.
Type: The type of enemy it is, whether it's a human, plant, et cetera.
HP: The maximum hit points the enemy starts the battle out with.
TP: The maximum tech points the enemy starts the battle out with.
EXP: The experience won for your party (who is actively fighting) at the end of the battle.
Gald: The amount of Gald (money) your party wins at the end of the battle.
Attack Power: The attack power the enemy has.
Defense Power: The defensive power the enemy has.
Item(s) Left Behind: Any item(s) the enemy may leave behind.
Item(s) Able to Steal: Any item(s) you may be able to steal from the enemy during battle.
Weaknesses: The enemy's weaknesses.
Strengths: The enemy's strengths.
Please Note: The list is currently incomplete, and is a work-in-progress. Gaps will be added as the guide is updated as a whole, until the enemy list is completed.
#04 - Minicoid
Type: Plant
HP: 470
TP: 0
EXP: 8
Gald: 13
Attack Power: 140
Defense Power: 8
Item(s) Left Behind: Apple Gel / Mushroom
Item(s) Able to Steal: ???
Weaknesses: Ice
Strengths: Water / Earth
Type: Plant
HP: 470
TP: 0
EXP: 8
Gald: 13
Attack Power: 140
Defense Power: 8
Item(s) Left Behind: Apple Gel / Mushroom
Item(s) Able to Steal: ???
Weaknesses: Ice
Strengths: Water / Earth
#18 - Wolf
Type: Beast
HP: 410
TP: 0
EXP: 8
Gald: 13
Attack Power: 130
Defense Power: 8
Item(s) Left Behind: Beef Strips
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
Type: Beast
HP: 410
TP: 0
EXP: 8
Gald: 13
Attack Power: 130
Defense Power: 8
Item(s) Left Behind: Beef Strips
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
#22 - Rabbit
Type: Beast
HP: 380
TP: 38
EXP:
Gald: 11
Attack Power: 139
Defense Power: 8
Item(s) Left Behind: Carrot / Beast Hide
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
Type: Beast
HP: 380
TP: 38
EXP:
Gald: 11
Attack Power: 139
Defense Power: 8
Item(s) Left Behind: Carrot / Beast Hide
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
#25 - Sidewinder
Type: Beast
HP: 600
TP: 38
EXP: 13
Gald: 12
Attack Power: 219
Defense Power: 3
Item(s) Left Behind: Egg
Item(s) Able to Steal: N/A
Weaknesses: Ice
Strengths: Fire
Type: Beast
HP: 600
TP: 38
EXP: 13
Gald: 12
Attack Power: 219
Defense Power: 3
Item(s) Left Behind: Egg
Item(s) Able to Steal: N/A
Weaknesses: Ice
Strengths: Fire
#37 - Zombie
Type: Undead
HP: 800
TP: 0
EXP: 8
Gald: 12
Attack Power: 130
Defense Power: 0
Item(s) Left Behind: Apple Gel / Black Quartz
Item(s) Able to Steal: N/A
Weaknesses: Fire / Light
Strengths: Darkness
Type: Undead
HP: 800
TP: 0
EXP: 8
Gald: 12
Attack Power: 130
Defense Power: 0
Item(s) Left Behind: Apple Gel / Black Quartz
Item(s) Able to Steal: N/A
Weaknesses: Fire / Light
Strengths: Darkness
#50 - Ghost
Type: Undead
HP: 500
TP: 0
EXP: 10
Gald: 9
Attack Power: 128
Defense Power: 1
Item(s) Left Behind: Apple Gel / ???
Item(s) Able to Steal: N/A
Weaknesses: Light
Strengths: N/A
Type: Undead
HP: 500
TP: 0
EXP: 10
Gald: 9
Attack Power: 128
Defense Power: 1
Item(s) Left Behind: Apple Gel / ???
Item(s) Able to Steal: N/A
Weaknesses: Light
Strengths: N/A
#59 - Golem
Type: Magical
HP: 1,210
TP: 0
EXP: 32
Gald: 45
Attack Power: 150
Defense Power: 12
Item(s) Left Behind: Apple Gel / ???
Item(s) Able to Steal: ???
Weaknesses: Water
Strengths: Earth
Type: Magical
HP: 1,210
TP: 0
EXP: 32
Gald: 45
Attack Power: 150
Defense Power: 12
Item(s) Left Behind: Apple Gel / ???
Item(s) Able to Steal: ???
Weaknesses: Water
Strengths: Earth
#81 - Raybit
Type: Machine
HP: 655
TP: 10
EXP: 18
Gald: 30
Attack Power: 120
Defense Power: 15
Item(s) Left Behind: ???
Item(s) Able to Steal: N/A
Weaknesses: Lightning
Strengths: N/A
Type: Machine
HP: 655
TP: 10
EXP: 18
Gald: 30
Attack Power: 120
Defense Power: 15
Item(s) Left Behind: ???
Item(s) Able to Steal: N/A
Weaknesses: Lightning
Strengths: N/A
#83 - Thief
Type: Human
HP: 980
TP: 0
EXP: 19
Gald: 35
Attack Power: 204
Defense Power: 15
Item(s) Left Behind: Magical Cloth / Rice
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
Type: Human
HP: 980
TP: 0
EXP: 19
Gald: 35
Attack Power: 204
Defense Power: 15
Item(s) Left Behind: Magical Cloth / Rice
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
#98 - Whip Master
Type: Human
HP: 570
TP: 10
EXP: 14
Gald: 10
Attack Power: 120
Defense Power: 10
Item(s) Left Behind: Apple Gel
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
Type: Human
HP: 570
TP: 10
EXP: 14
Gald: 10
Attack Power: 120
Defense Power: 10
Item(s) Left Behind: Apple Gel
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
#99 - Bowman
Type: Human
HP: 480
TP: 10
EXP: 50
Gald: 40
Attack Power: 130
Defense Power: 20
Item(s) Left Behind: Orange Gel
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
Type: Human
HP: 480
TP: 10
EXP: 50
Gald: 40
Attack Power: 130
Defense Power: 20
Item(s) Left Behind: Orange Gel
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
#101 - Foot Soldier
Type: Human
HP: 600
TP: 38
EXP: 15
Gald: 20
Attack Power: 130
Defense Power: 10
Item(s) Left Behind: Apple Gel
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
Type: Human
HP: 600
TP: 38
EXP: 15
Gald: 20
Attack Power: 130
Defense Power: 10
Item(s) Left Behind: Apple Gel
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
#112 - Hawk
Type: Bird
HP: 480
TP: 0
EXP: 9
Gald: 18
Attack Power: 115
Defense Power: 6
Item(s) Left Behind: Chicken / Egg
Item(s) Able to Steal: N/A
Weaknesses: Wind
Strengths: N/A
Type: Bird
HP: 480
TP: 0
EXP: 9
Gald: 18
Attack Power: 115
Defense Power: 6
Item(s) Left Behind: Chicken / Egg
Item(s) Able to Steal: N/A
Weaknesses: Wind
Strengths: N/A
#125 - Giant Bee
Type: Insect
HP: 320
TP: 0
EXP: 5
Gald: 9
Attack Power: 130
Defense Power: 0
Item(s) Left Behind: Panacea Bottle / ???
Item(s) Able to Steal: N/A
Weaknesses: Ice
Strengths: N/A
Type: Insect
HP: 320
TP: 0
EXP: 5
Gald: 9
Attack Power: 130
Defense Power: 0
Item(s) Left Behind: Panacea Bottle / ???
Item(s) Able to Steal: N/A
Weaknesses: Ice
Strengths: N/A
#127 - Scorpion
Type: Insect
HP: 630
TP: 0
EXP: 14
Gald: 21
Attack Power: 172
Defense Power: 11
Item(s) Left Behind: Panacea Bottle
Item(s) Able to Steal: Panacea Bottle
Weaknesses: Ice
Strengths: Fire
Type: Insect
HP: 630
TP: 0
EXP: 14
Gald: 21
Attack Power: 172
Defense Power: 11
Item(s) Left Behind: Panacea Bottle
Item(s) Able to Steal: Panacea Bottle
Weaknesses: Ice
Strengths: Fire
#135 - Spider
Type: Insect
HP: 460
TP: 0
EXP: 10
Gald: 13
Attack Power: 120
Defense Power: 7
Item(s) Left Behind: Magic Lens / ???
Item(s) Able to Steal: ???
Weaknesses: Ice
Strengths: N/A
Type: Insect
HP: 460
TP: 0
EXP: 10
Gald: 13
Attack Power: 120
Defense Power: 7
Item(s) Left Behind: Magic Lens / ???
Item(s) Able to Steal: ???
Weaknesses: Ice
Strengths: N/A
#158 - Slime
Type: Immaterial
HP: 490
TP: 10
EXP: 10
Gald: 10
Attack Power: 132
Defense Power: 8
Item(s) Left Behind: Apple Gel
Item(s) Able to Steal: N/A
Weaknesses: Fire
Strengths: N/A
Type: Immaterial
HP: 490
TP: 10
EXP: 10
Gald: 10
Attack Power: 132
Defense Power: 8
Item(s) Left Behind: Apple Gel
Item(s) Able to Steal: N/A
Weaknesses: Fire
Strengths: N/A
#179 - Exbelua
Type: Beast
HP: 5,000
TP: 38
EXP: 280
Gald: 320
Attack Power: 190
Defense Power: 10
Item(s) Left Behind: Panacea Bottle
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
Type: Beast
HP: 5,000
TP: 38
EXP: 280
Gald: 320
Attack Power: 190
Defense Power: 10
Item(s) Left Behind: Panacea Bottle
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
#220 - Vidarr
Type: Human
HP: 4,000
TP: 30
EXP: 115
Gald: 25
Attack Power: 210
Defense Power: 21
Item(s) Left Behind: Life Bottle
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
Type: Human
HP: 4,000
TP: 30
EXP: 115
Gald: 25
Attack Power: 210
Defense Power: 21
Item(s) Left Behind: Life Bottle
Item(s) Able to Steal: N/A
Weaknesses: N/A
Strengths: N/A
#229 - Botta
Type: Human
HP: 4,200
TP: 224
EXP: 475
Gald: 1,500
Attack Power: 205
Defense Power: 35
Item(s) Left Behind: Poison Charm
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
Type: Human
HP: 4,200
TP: 224
EXP: 475
Gald: 1,500
Attack Power: 205
Defense Power: 35
Item(s) Left Behind: Poison Charm
Item(s) Able to Steal: ???
Weaknesses: N/A
Strengths: N/A
More Coming Soon..
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Tales of Symphonia |
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Developer: Namco Publishers: Namco (JP/US), Nintendo (EU) Platform: GameCube Released in JP: August 29, 2003 Released in US: July 13, 2004 Released in EU: November 19, 2004 This game has unused areas. This game has unused graphics. This game has unused models. This game has unused abilities. This game has unused text. This game has debugging material. This game has a hidden sound test. This game has regional differences. |
This page or section has one or more broken YouTube links. Please find an archived version of a video or a suitable replacement. Specifically: Channel hosting the Japanese opening song video was terminated. |
Tales of Symphonia was one of the first Tales games to be in 3D and to get a worldwide release. It later got a Japan-only PS2 port which added some of the missing content, like a casino minigame, and some worthless additional techniques, and of course long loading times.
To do:
|
- 1Unused Graphics
- 2Debug Rooms
- 3Unused Techniques
- 4Regional Differences
Unused Graphics
Unused Cut-ins
Upon performing Hi-Ougi (Mystic Artes) with Loyd, Genis and Colette, cut-ins appear over the screen with that character's face. Oddly enough, there are unused cut-in graphics for the rest of the party members (Presea even gets two), plus Abyssion and Mithos, on the GameCube version disk. They were used in the PS2 port. You can see them here.
Unused Model
One of the character models in the game is that of Rutee Katrea, one of the protagonists of Tales of Destiny. Considering one of the battles at the Coliseum has the party face off against two characters from Tales of Eternia (Farah Oersted and Meredy) and one from Tales of Destiny (Garr/Woodrow Kelvin), this is likely where her cameo would have appeared.
Debug Rooms
On the NTSC version, after enabling the following Action Replay codes, you can press Z when on any area to teleport to the following locations, although there is the risk of your character getting stuck in the scenery. You can also save and load for a quick access to these areas.
Testfield_01
There are two NPCs here, and a bunch of air-ships lacking collision detection. The area 3D model itself arbuptly cuts off at some point. It seems they are here for testing camera angles:
- The female NPC will say 'Meow?' and trigger a cutscene where one of the air-ships take off (but stays suspended at a certain height), then a close-up of you and her. You can move while in the cutscene.
- The male NPC has two options: the first one will trigger a cutscene where the camera pans very far away from the whole area but approaches with a panoramic view. The whole area model, and even the skybox borders are visible. The second option spawns some monsters.
Testfield_02
This is by far the most interesting area! There is here a row of blue NPCs which, when talked to, allows you to freely edit their character's 3D models! The available options are:
- Character: here you can choose from all the PC and NPC in the game, including some dummied-out, and glitchy ones. Most of the values of the other options ('filthy dogs' and 'registered character') crash the game.
- You can change the mouth and eyes, too.
- EN makes manga-style emoticons appear above their heads.
- Motion makes them do a specific option, although you need to go to the loop options to prevent it from arbuptly stopping.
- Bones options enables you to rotate any bone in the 3D model by any angle you wish. Video.
- There are Skin, In-between frame and Option (?) settings.
- The last option enables you to revert the character to their original appearence.
There are also three pink NPCs, one of which is obstructed initially by the camera view, which changes after talking to the blue NPCs:
- The bottom pink NPC has four options: Titles, Techniques (showing 'Under Development'), Recipes, and Weapon Test. While the first and the third options are the most interesting, allowing you to unlock all of the Titles/Recipes, the fourth one simply causes your character's to draw his weapons as if he was in battle mode.
- The hidden pink NPC has the same options as the blue ones, except it changes YOUR character appearance.
- The top pink NPC has options from 000 to 010, which seems to crash the game.
Unused Techniques
Functional
Some techniques are only available with Action Replay codes. Some deal no damage, they often glitch the game, especially when used in Unison attacks, and there are ones which outright crash the game.
- Raine
- Bloody Lance: Dark element palette swap of Holy Lance that is otherwise exclusive to enemies.
- Dark Sphere: Dark element palette swap of Photon.
- Sacred Light: Has its own incantation dubbed in English to boot! ('Life, be thy sustenance and destroy the enemy!') An animation also plays but no damage is dealt. This move was later finished up and used in the PS2 version as Raine's first Mystic Arte, and in the English release of the PS3 Chronicles version which uses the PS2 version as a base, the formerly unused English dub incantation plays when performing it.
- Zelos
- Judgement: CPU Zelos uses this on you in his boss battle but is otherwise unavailable for the player to use. The PS2 version and PS3 Chronicles version later allowed players to use this technique.
- Regal
- Heel Kick
- Dragon Fang: A possible early version of his Dragon Claw tech.
- Colette
- -????-: Non-functional. Colette just remains in casting mode until it is cancelled. The name used for this move is also displayed when triggering her Holy Judgment Mystic Arte.
- Grand Fall: The description claims that it drops a gigantic hammer on the enemy but it simply crashes the game when used.
Sound Only
The Sound Test has some battle cries recorded for scrapped Artes (but most of them were seemingly removed from the English version). Many were implemented in the Japanese PS2 version, but some went ultimately unused.
Raine:
- Fairy Circle: Banbutsu ni yadorishi, seimei no ibuki o koko ni. Sohite, warera ni kago o. Fairy Circle! (Offer us life essence nurturing all creatures, then bestow us your protection: Fairy Circle!) - It's still unused in the PS2 version.
- ..
Kvar:
Sorry, your browser either has JavaScript disabled or does not have any supported player.
You can download the clip or download a player to play the clip in your browser.
You can download the clip or download a player to play the clip in your browser.
- This particularly..lewd callout for minor boss Kvar is found amongst his attack name callouts but is unused ingame. Unless he actually had an attack named Booty Call, this was likely a joke.
- Todo: All PS2 version leftovers
Tales Of Symphonia Walkthrough Pc
Regional Differences
Edit Playable Characters Names
In the Japanese version only, you can edit the names for all of your party members. For some reason, this option was made unavailable in localized versions, rendering the naming screen unused in the process. You can still do so in said versions by editing directly the save file.
Voice Acting
All sound files relevant to the voice acting of the Z button skits have been deleted from the localized versions, akin to all Tales games until recently. The timing of the English text is still unchanged from the Japanese version: for instance, Sheena spend a lengthy time saying 'I..' in the English version, accounting for the longer Japanese equivalent of the sentence. Undub versions re-enabled said voice acting.
Sound Test
In the Japanese version, a Sound Test is unlocked upon completing the game. It is available in the title screen. It was dummied in English versions, much like the Phantasia GBA port, but it is still available, with a very early translation retaining Japanese names (Refill for Raine, for example). It can be accessed on Disc 1 in the US version with Action Replay codes, by selecting Customize on the title screen.
Opening Song
The Japanese version's opening song is 'Starry Heavens' by Day After Tomorrow. This was changed to an instrumental song in the international versions.
International |
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Text Fonts
The US and European versions have completely different fonts for dialogue and other text.
The Tales series | |
---|---|
SNES | Tales of Phantasia |
PlayStation | Tales of Destiny • Tales of Phantasia • Tales of Destiny II |
Game Boy Color | Tales of Phantasia: Narikiri Dungeon |
Game Boy Advance | Tales of Phantasia • Tales of the World: Narikiri Dungeon 3 |
GameCube | Tales of Symphonia |
PlayStation 2 | Tales of Symphonia • Tales of Legendia • Tales of the Abyss |
PlayStation 3 | Tales of Xillia |
Nintendo DS | Tales of the Tempest • Tales of Innocence • Tales of Hearts • Keroro RPG |
PlayStation Portable | Tales of Eternia • Tales of the World: Radiant Mythology • Tales of the World: Radiant Mythology 2 • Tales of Phantasia: Narikiri Dungeon X |
Xbox 360 | Tales of Vesperia |
Wii | Tales of Symphonia: Dawn of the New World |
iOS | Tales of Phantasia |
Windows | Tales of Berseria |
Tales Of Symphonia Cheats
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